December 2005 PDF Print E-mail
Warhammer Online Official Newsletters - 2005 Newsletters

 

 
 
 
 

 
The WAR beta test is still a long way off, but now is your chance to secure a spot for when it does go live. Each month we�ll randomly select 5 names from the newsletter subscriber database for entry into the beta test.* If you have already created and confirmed a Warhammer newsletter account, then you�re automatically entered into the drawing every month. If you haven�t set up a password protected account yet, click here to register.

December Winners:
Matthew Meadows/USAAndrew Nabozny/USA
Jeanette Bloomfield/USAAlbert Berger/ Europe
Fran Tome/ Europe  



Ten thousand pages. That's my best guess at the amount of final documentation that our content team will produce before the launch of WAR. We should start an office pool, or a printing press. Ten thousand pages for a game based on an existing property rich with detail. I can only imagine the number of pages we'd be writing if we were coming up with a world of our own!

What in Sigmar's name are we writing about in ten thousand pages? Well, way back in the beginning of May 2005 after the signing of the deal with Games Workshop at E3, we started with the basics. You see, pre-production documentation serves several purposes...

Read all of Production Diary #1 >>

Destin's Developer Profile >>

 
Are you a long-time Warhammer player who's dying to know what's in and what's out? Are you an experienced MMORPGer who wants to know what crafting will be like? Are you a total newbie who doesn't know what "newbie" means? Send us your questions and you might just see them answered in our all-new Fan Q&A!

Send us a Question!

 
"Art classes, exposure to cool artwork, and keeping yourself steeped in relevant imagery and media such as movies, fantasy paintings, comic books, etc. are all part of what helps an artist to be as creative and effective as possible."
Developer Profile >>
 
"As far back as memory serves I've been in front of a computer in one facet or another, either plugging away on simple games on an Apple II or learning how to program on the various PC platforms available from the early 1980's to present."
Developer Profile >>

 

This month's wallpaper marks the debut of the WAR Skull sigil! When you see this symbol, you'll know that WAR is coming! In addition, we've included two AIM icons so you can spread the word about WAR! Click an image to download.

 
 
 
 
 
November 2005
 
Up for a good laugh? Check out
the recent Warhammer
cartoon on GU Comics!

 

How important to you are the following features in a next generation MMO? Please rate them with 1 being the most important and 5 the least important.

Ability to Solo:
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Guild Tools: 
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Crafting: 
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Housing: 
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PvE Combat:
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PvP Combat:
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Voice Chat:
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* Beta test participation is subject to the signing of a beta test agreement.

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